Course 7 – Design A User Experience for Social Good & Prepare For Jobs

Week 5: Building A Professional Presence As the digital landscape evolves, organizations increasingly emphasize the importance of delivering outstanding user experiences, resulting in UX design becoming a rapidly growing and sought-after profession. To successfully obtain a position in this competitive field, it is crucial to develop a robust portfolio and cultivate an effective online presence. … Read more

Course 7 – Design A User Experience for Social Good & Prepare For Jobs

Week 2: Creating Wireframes and Low-Fidelity Prototypes Introduction to Detection and Incident Response In this segment of the course, you will apply all the knowledge acquired regarding the user problem to establish the foundation of your dedicated mobile application. The process commences with the creation of paper wireframes, enabling you to brainstorm and generate various ideas … Read more

Course 6 – Responsive Web Design in Adobe XD

Week 3: Create Wireframes Having engaged in user empathy, problem definition, and ideation of potential solutions, the next step involves translating your concepts into actionable wireframes. Given that your responsive website will necessitate various layouts depending on the device and screen size, you will develop multiple wireframe versions. Initially, you will examine prevalent website layouts … Read more

Course 6 – Responsive Web Design in Adobe XD

Week 1: Empathize with The User and Define The User Problem In order to design a responsive website, one must adhere to the fundamental stages of the UX design process: empathize, define, ideate, prototype, and test. This segment of the course will concentrate on completing the empathize and define stages. Additionally, you will start to … Read more

Course 5 – Create High-Fidelity Designs and Prototypes in Figma

Week 6: Testing and Iterating On Designs With your high-fidelity prototype now complete, the next step is to evaluate your designs through testing. This necessitates the execution of a usability study focused on assessing your mobile app prototype. The feedback obtained will be analyzed to derive actionable insights, enabling you to enhance your design effectively. … Read more

Course 5 – Create High-Fidelity Designs and Prototypes in Figma

Week 4: Participating in Design Critique Sessions Feedback exchange, its taking, and its implantation plays a major area of influence in the design process. This one course session teaches and educates on how to best give feedback and how well it should be received. It also addresses design critique sessions which contribute heavily to the … Read more

Course 4 – Conduct UX Research and Test Early Concepts

Week 2: Conducting Research with Usability Studies Conducting Research with Usability Studies INTRODUCTION The module equips the learners with knowledge about how to conduct usability studies that are a requirement for assessing how well a user can actually complete tasks in your design. This part of the training will primarily focus on the minimization of … Read more

Module 1: Automation in the Cloud

INTRODUCTION – Automation in the Cloud Such automation coverage at scale and how to implement it successfully introduce you in this section. What it means to work by the scale and why automation is important in scaling effectively, then, this module creates a context for management configs highlighting unmanaged, and managed configuration leveling. Infrastructure As … Read more

Module 4: Managing Resources

INTRODUCTION – Managing Resources Here you will find ways to manage your applications and also handle what common problems that normally occur. It’s will teach you what to look for and how to fix problems that cause application crashes. Understand memory leaks and know how to handle effective disk storage. Furthermore, this paper will provide … Read more